Castle Cairnin
The deeper levels show a bit of level stacking with color.
Now keyed out in a new post.
Exterior
Interior
Fragmentary Key to Fortress Garnat:
1. Entrance Hall
2. Large barracks - stripped bare
3. Small barracks - stripped bare
4. Chapel - Priest Dernon still have to find the character sheet
Three icons worth 1000, 4000, 8000 GP
5. Store room for linens, brooms, mops, buckets, etc
6. Long Hall
7. Weapons and armor - a lot of it rusting away with moldering leeather parts, none usable except for a suit of chainmail +3 hidden in a chest in the corner.
8. Servants wing: a,c,d,h,i empty, b- a wereboar
The Dungeons of Treg beneath the Pool of the Undying one. It was a later experimental map, in this case trying to stack multiple layers with complex vertical connections and distinguish them by color. It might also have been my first avant garde gridless dungeon where angles aren't true and you measure with a ruler or just squint and say "about 40 feet". (note to self for transcription, key begins at pg 63 of blue notebook)
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