Friday, February 7, 2014
Temple of the Dead God of Fortune
This dungeon level started as a rough cross with clubbed tips. Then it got the double bulge clover leaf look in each tip because the semicircles were boring. But it was still boring and I really liked the big chasm on one of the G+ mapping guys' maps and thought I'd give that a try to break up the symmetry and add interest, and maybe tie into some of the serious seismic disruption in my How To Host a Dungeon playthrough. It kind of reminds me of a four leaf clover, so that's the reference to the God of Fortune, but his temple is half destroyed, so he's not currently so lucky.
... unless I come up with a better story for it.